Digital or analog games and activities designed to promote civic engagement and awareness through play. Many of the digital games are one-off projects, and aren’t maintained over long periods of time (for example, when browsers remove support for Adobe Flash). Gamification seeks to bring elements and mechanics of gameplay to more arduous tasks, like registering to vote.
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Future Perfect is a live, choose-your-own-adventure game where players join an imagined society called Tomorrowland.
Public Option for AI (PO4AI) is an immersive experience designed for elected officials and city staff to explore how residents’ voices might be centered in decision-making around public-interest technologies.
An interactive game presenting scenarios to learn about existing and emerging digital safety issues
Political Arena is a one-of-a-kind strategy/sim about American power where no two playthroughs are the same. Create your own politician and seek fame or infamy in a fully simulated political world, complete with high stakes campaign strategizing, backroom deals, scandals, special interests, and the press. Be the politician of your dreams (or nightmares).
The interactive story game aims to inspire young people to stand for what they believe is right and become active in civil society and non-governmental organizations.
Ljubljana, Slovenia based civic tech NGO, focusing efforts on (digital) political participation, open data, transparency, and public institutional oversight.
Fingerspelling.xyz is a browser-based app that uses a webcam and machine learning to analyze your hand shapes so you can learn to sign the ASL alphabet correctly.
The Serious Games Initiative communicates science and policy complexities through the world’s most dynamic medium: gaming.
Camino is a 2D side-scrolling stealth game with Afro-surrealist elements that challenge the player to carefully manage resources and make use of their environment to fight for their loved ones and survive the onslaught of colonization.
SuperSkills! is a learning ecosystem, developed by Learning Economy and LEGO Foundation. Children ages 4-12 embark on quests to help save a league of super heroes by participating in learning-through-play activities that send them out into the world of discovery and away from their devices.
Im BVV-Planspiel machen Sie gemeinsam mit anderen Spieler:innen Bezirkspolitik. In einem konkreten Streitfall entwickeln Sie die Position einer fiktiven Partei und vertreten sie in der BVV. Ziel ist es, einen konkreten Antrag an das Bezirksamt zu richten.
Get real-time 3D content creation software for your nonprofit or public library through Unity for Nonprofits at TechSoup.
In Cascadia 9.0, you play as several different characters to learn how to survive and thrive in this earth-shaking catastrophe!
Viral Spiral is an adaptive digital card game about sharing news on the Internet. The game reflects the ways and reasons misinformation is shared, letting players experience first hand the temptation to share fake news for their own gain and face the consequences of the harm it causes around them.
You are the senior editor of the world’s most popular and trusted news organization. You have the enviable power to set the news agenda, and thereby shift the zeitgeist.
We design, build, and distribute videogames for persuasion, instruction, and activism
This game aims to teach media literacy and study how people interact with misinformation.
Troll Factory was developed by a team of experts at Yle, the Finnish Broadcasting Company.
Copia Gaming is our ongoing initiative to design and facilitate a variety of games that explore serious and important subjects.
a free online game funded by the State Dept. that helps fight #disinformation, now playable in 6 different languages
Arsgames es una asociación cultural que promueve y gestiona proyectos de carácter cultural relacionados con los videojuegos y las nuevas tecnologías a partir de áreas de acción transversales: pedagogía y formación, investigación científica, inclusión digital y participación ciudadana.
Judgment Call is an award-winning game and team-based activity that puts Microsoft’s AI principles of fairness, privacy and security, reliability and safety, transparency, inclusion, and accountability into action.
"a free interactive game available on Minecraft Education Edition and Minecraft Marketplace, designed to teach children as young as 7 how to protect themselves and their homes from bushfires."
You're the general manager of a large city. Balance ethics and corruption to keep your position and get things done. Whatever happens, don't get caught!
We're working with researchers in the Banded Mongoose Research Project at the University of Exeter to design and build a new online game to understand sociality and cooperation in mongooses, based on their research in Uganda.
An IRL game where you try to recruit 1,000 supporters to your campaign
@Stake is a digital multiplayer roleplaying game that fosters creativity and empathy in small group deliberation
Mannahatta: The Game is a location-based game for the iPhone that maps Manhattan's historical ecosystem onto its modern day streets. Players move from block to block and gain points when they make connections between the ecological elements that used to exist in the exact same location in 1609, when Henry Hudson first set foot on the island. Working individually or as part of a team, a player must cover a wide physical territory across the city to collect points, earn badges and move to the top of the leader board.
Civic engagement can take many forms and Cityflag, a mobile phone app that allows citizens to highlight and track local issues, wants to make it just a download away. Along with allowing users to post photos of infrastructure issues, Cityflag incorporates a social media tangent and mapping system where people can share infrastructure and City service […]
The basic idea of the game is to end the monopolistic practices of the 3-company-combinations of the game board. The players are Trust-Busting lawyers going about the board slapping lawsuits on the monopolies. The winning trust buster is the one who ends with the largest number of social-credit points when one of the players runs out of money.There are 3 kinds of company combinations on the board: Oligopolies, Trusts and Monopolies, marked by one, two and three “accusation circles” respectively. “Accusing” is done by placing a small, round chip of the same color as your token on such a circle. When all accusation circles of a combination are covered, the monopolistic practices of that combination have been ended. An accusation chip can be bought from the “Budget-Commissioner”; when lending money, he provides a Social-Credit card as an IOU.Variant rules are supplied for a Low-Budget Game and a Trading Game.Anspach fought –and won– a vicious court battle against Hasbro (and others) over this game.Anti-Monopoly was briefly (1976-1982) published as “Anti” and “Anti-Monopoly II” was published as “Choice” whilst the company was forbidden to use the word “Monopoly”. In 1984 after prevailing in court the company used the names “Anti-Monopoly” and “Anti-Monopoly II” for its two games. In 1987, Anti-Monopoly was withdrawn and Anti-Monopoly II was renamed “Anti-Monopoly”. The game described here was produced as Anti-Monopoly before 1976 and from 1984 thru 1987. The game produced as Anti-Monopoly after 1987 is a different game, with the same name. Plenty of potential for confusion there, eh?
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